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Arduino for dummies / by John Nussey.

By: Series: --For dummiesPublisher: Hoboken, NJ : John Wiley & Sons, ©2018Edition: 2nd editionDescription: xiii, 384 pages : illustrations ; 24 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781119489542
Subject(s): DDC classification:
  • 621.3810285 N94 2018 23
LOC classification:
  • TJ223.P76 N87 2018
Contents:
Pt. 1. Getting to know Arduino. Discovering Arduino ; Finding your board and your way around it ; Blinking an LED -- pt. 2. Getting physical with Arduino. Tools of the trade ; A primer on electricity and circuitry ; Basic sketches: inputs, outputs, and communication ; More basic sketches: motion and sound -- pt. 3. Building on the basics. Learning by example ; Soldering on ; Getting clever with code; Common sense with common sensors ; Becoming a specialist with shields and libraries -- pt. 4. Sussing out software. Getting to know processing ; Processing the physical world -- pt. 5. The part of tens. Ten places to learn more about Arduino ; Ten great shops to know.
Summary: Whether you're an artist, designer, programmer or hobbyist, Arduino lets you learn about and play with electronics. Discover how to build a variety of circuits that can sense or control real-world objects, prototype your own product, and even create interactive artwork.
Holdings
Item type Current library Collection Call number Status Barcode
Books Books College Library General Circulation Section GC GC 621.3810285 N94 2018 (Browse shelf(Opens below)) Available HNU002568

Includes index.

Pt. 1. Getting to know Arduino. Discovering Arduino ; Finding your board and your way around it ; Blinking an LED --
pt. 2. Getting physical with Arduino. Tools of the trade ; A primer on electricity and circuitry ; Basic sketches: inputs, outputs, and communication ; More basic sketches: motion and sound --
pt. 3. Building on the basics. Learning by example ; Soldering on ; Getting clever with code; Common sense with common sensors ; Becoming a specialist with shields and libraries --
pt. 4. Sussing out software. Getting to know processing ; Processing the physical world --
pt. 5. The part of tens. Ten places to learn more about Arduino ; Ten great shops to know.

Whether you're an artist, designer, programmer or hobbyist, Arduino lets you learn about and play with electronics. Discover how to build a variety of circuits that can sense or control real-world objects, prototype your own product, and even create interactive artwork.

College of Engineering and Computer Studies Bachelor of Science in Information Technology

Text in English

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