Design for learning : principles, processes, and praxis /
Jason K. McDonald, Richard E. West, authors.
- 1st edition.
- 468 pages : illustrations ; 28 cm.
- Open textbook library .
Includes bibliographical references.
Introduction Part I. Instructional Design Practice Understanding. 1. Becoming a Learning Designer 2. Designing for Diverse Learners 3. Conducting Research for Design 4. Determining Environmental and Contextual Needs 5. Conducting a Learner Analysis Exploring 6. Problem Framing 7. Task and Content Analysis 8. Documenting Instructional Design Decisions Creating 9. Generating Ideas 10. Instructional Strategies 11. Instructional Design Prototyping Strategies Evaluating 12. Design Critique 13. The Role of Design Judgment and Reflection in Instructional Design 14. Instructional Design Evaluation 15. Continuous Improvement of Instructional Materials. Part II. Instructional Design Knowledge Sources of Design Knowledge 16. Learning Theories 17. The Role of Theory in Instructional Design 18. Making Good Design Judgments via the Instructional Theory Framework 19. The Nature and Use of Precedent in Designing 20. The Nature and Use of Precedent in Designing 21. Standards and Competencies for Instructional Design and Technology Professionals Instructional Design Processes 22. Design Thinking 23. Robert Gagné and the Systematic Design of Instruction 24. Designing Instruction for Complex Learning 25. Curriculum Design Processes 26. Agile Design Processes and Project Management Designing Instructional Activities 27. Designing Technology-Enhanced Learning Experiences 28. Designing Instructional Text 29. Audio and Video Production for Instructional Design Professionals 30. Using Visual and Graphic Elements While Designing Instructional Activities 31. Simulations and Games 32. Designing Informal Learning Environments 33. The Design of Holistic Learning Environments 34. Measuring Student Learning Design Relationships 35. Working With Stakeholders and Clients 36. Leading Project Teams 37. Implementation and Instructional Design
Our purpose in this book is twofold. First, we introduce the basic skill set and knowledge base used by practicing instructional designers. We do this through chapters contributed by experts in the field who have either academic, research-based backgrounds, or practical, on-the-job experience (or both). Our goal is that students in introductory instructional design courses will be able to use this book as a guide for completing a basic instructional design project. We also hope the book is useful as a ready resource for more advanced students or others seeking to develop their instructional design knowledge and skills
College of Education Bachelor of Elementary Education
In English
9780578854977
Education. General education. Instructional systems --Design.